53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
#pragma once
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#include <string>
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#include <vector>
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#include <utility>
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#include <sys/types.h>
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namespace Hyprutils {
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namespace OS {
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class CProcess {
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public:
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/* Creates a process object, doesn't run yet */
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CProcess(const std::string& binary_, const std::vector<std::string>& args_);
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~CProcess();
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CProcess(CProcess&) = delete;
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CProcess(CProcess&&) = delete;
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CProcess(const CProcess&&) = delete;
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CProcess(const CProcess&) = delete;
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CProcess& operator=(const CProcess&) = delete;
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CProcess& operator=(CProcess&&) = delete;
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void addEnv(const std::string& name, const std::string& value);
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// only for async, sync doesn't make sense
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void setStdinFD(int fd);
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// only for async, sync doesn't make sense
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void setStdoutFD(int fd);
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// only for async, sync doesn't make sense
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void setStderrFD(int fd);
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/* Run the process, synchronously, get the stdout and stderr. False on fail */
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bool runSync();
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/* Run the process, asynchronously. This will detach the process from this object (and process) and let it live a happy life. False on fail. */
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bool runAsync();
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// only populated when ran sync
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const std::string& stdOut();
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const std::string& stdErr();
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pid_t pid();
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// only for sync
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int exitCode();
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private:
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struct impl;
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impl* m_impl;
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};
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}
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}
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