refactor(combos): Reduce combo RAM usage (#2837)

Properly mark combo configs as `const` so they are place in flash,
not RAM.
This commit is contained in:
Pete Johanson 2025-02-25 11:38:51 -07:00 committed by GitHub
parent 8575fc8a9d
commit 18d0d2f476
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1 changed files with 19 additions and 19 deletions

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@ -43,7 +43,7 @@ struct combo_cfg {
};
struct active_combo {
struct combo_cfg *combo;
const struct combo_cfg *combo;
// key_positions_pressed is filled with key_positions when the combo is pressed.
// The keys are removed from this array when they are released.
// Once this array is empty, the behavior is released.
@ -53,7 +53,7 @@ struct active_combo {
};
struct combo_candidate {
struct combo_cfg *combo;
const struct combo_cfg *combo;
// the time after which this behavior should be removed from candidates.
// by keeping track of when the candidate should be cleared there is no
// possibility of accidental releases.
@ -66,9 +66,9 @@ struct zmk_position_state_changed_event pressed_keys[CONFIG_ZMK_COMBO_MAX_KEYS_P
// the set of candidate combos based on the currently pressed_keys
struct combo_candidate candidates[CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY];
// the last candidate that was completely pressed
struct combo_cfg *fully_pressed_combo = NULL;
const struct combo_cfg *fully_pressed_combo = NULL;
// a lookup dict that maps a key position to all combos on that position
struct combo_cfg *combo_lookup[ZMK_KEYMAP_LEN][CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY] = {NULL};
const struct combo_cfg *combo_lookup[ZMK_KEYMAP_LEN][CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY] = {NULL};
// combos that have been activated and still have (some) keys pressed
// this array is always contiguous from 0.
struct active_combo active_combos[CONFIG_ZMK_COMBO_MAX_PRESSED_COMBOS] = {NULL};
@ -90,7 +90,7 @@ static void store_last_tapped(int64_t timestamp) {
// Store the combo key pointer in the combos array, one pointer for each key position
// The combos are sorted shortest-first, then by virtual-key-position.
static int initialize_combo(struct combo_cfg *new_combo) {
static int initialize_combo(const struct combo_cfg *new_combo) {
for (int i = 0; i < new_combo->key_position_len; i++) {
int32_t position = new_combo->key_positions[i];
if (position >= ZMK_KEYMAP_LEN) {
@ -98,10 +98,10 @@ static int initialize_combo(struct combo_cfg *new_combo) {
return -EINVAL;
}
struct combo_cfg *insert_combo = new_combo;
const struct combo_cfg *insert_combo = new_combo;
bool set = false;
for (int j = 0; j < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY; j++) {
struct combo_cfg *combo_at_j = combo_lookup[position][j];
const struct combo_cfg *combo_at_j = combo_lookup[position][j];
if (combo_at_j == NULL) {
combo_lookup[position][j] = insert_combo;
set = true;
@ -125,7 +125,7 @@ static int initialize_combo(struct combo_cfg *new_combo) {
return 0;
}
static bool combo_active_on_layer(struct combo_cfg *combo, uint8_t layer) {
static bool combo_active_on_layer(const struct combo_cfg *combo, uint8_t layer) {
if (combo->layers[0] == -1) {
// -1 in the first layer position is global layer scope
return true;
@ -138,7 +138,7 @@ static bool combo_active_on_layer(struct combo_cfg *combo, uint8_t layer) {
return false;
}
static bool is_quick_tap(struct combo_cfg *combo, int64_t timestamp) {
static bool is_quick_tap(const struct combo_cfg *combo, int64_t timestamp) {
return (last_tapped_timestamp + combo->require_prior_idle_ms) > timestamp;
}
@ -146,7 +146,7 @@ static int setup_candidates_for_first_keypress(int32_t position, int64_t timesta
int number_of_combo_candidates = 0;
uint8_t highest_active_layer = zmk_keymap_highest_layer_active();
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY; i++) {
struct combo_cfg *combo = combo_lookup[position][i];
const struct combo_cfg *combo = combo_lookup[position][i];
if (combo == NULL) {
return number_of_combo_candidates;
}
@ -166,8 +166,8 @@ static int filter_candidates(int32_t position) {
int matches = 0, lookup_idx = 0, candidate_idx = 0;
while (lookup_idx < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY &&
candidate_idx < CONFIG_ZMK_COMBO_MAX_COMBOS_PER_KEY) {
struct combo_cfg *candidate = candidates[candidate_idx].combo;
struct combo_cfg *lookup = combo_lookup[position][lookup_idx];
const struct combo_cfg *candidate = candidates[candidate_idx].combo;
const struct combo_cfg *lookup = combo_lookup[position][lookup_idx];
if (candidate == NULL || lookup == NULL) {
break;
}
@ -207,7 +207,7 @@ static int64_t first_candidate_timeout() {
return first_timeout;
}
static inline bool candidate_is_completely_pressed(struct combo_cfg *candidate) {
static inline bool candidate_is_completely_pressed(const struct combo_cfg *candidate) {
// this code assumes set(pressed_keys) <= set(candidate->key_positions)
// this invariant is enforced by filter_candidates
// since events may have been reraised after clearing one or more slots at
@ -288,7 +288,7 @@ static int release_pressed_keys() {
return count;
}
static inline int press_combo_behavior(struct combo_cfg *combo, int32_t timestamp) {
static inline int press_combo_behavior(const struct combo_cfg *combo, int32_t timestamp) {
struct zmk_behavior_binding_event event = {
.position = combo->virtual_key_position,
.timestamp = timestamp,
@ -302,7 +302,7 @@ static inline int press_combo_behavior(struct combo_cfg *combo, int32_t timestam
return zmk_behavior_invoke_binding(&combo->behavior, event, true);
}
static inline int release_combo_behavior(struct combo_cfg *combo, int32_t timestamp) {
static inline int release_combo_behavior(const struct combo_cfg *combo, int32_t timestamp) {
struct zmk_behavior_binding_event event = {
.position = combo->virtual_key_position,
.timestamp = timestamp,
@ -330,7 +330,7 @@ static void move_pressed_keys_to_active_combo(struct active_combo *active_combo)
pressed_keys_count -= combo_length;
}
static struct active_combo *store_active_combo(struct combo_cfg *combo) {
static struct active_combo *store_active_combo(const struct combo_cfg *combo) {
for (int i = 0; i < CONFIG_ZMK_COMBO_MAX_PRESSED_COMBOS; i++) {
if (active_combos[i].combo == NULL) {
active_combos[i].combo = combo;
@ -344,7 +344,7 @@ static struct active_combo *store_active_combo(struct combo_cfg *combo) {
return NULL;
}
static void activate_combo(struct combo_cfg *combo) {
static void activate_combo(const struct combo_cfg *combo) {
struct active_combo *active_combo = store_active_combo(combo);
if (active_combo == NULL) {
// unable to store combo
@ -438,7 +438,7 @@ static int position_state_down(const zmk_event_t *ev, struct zmk_position_state_
}
update_timeout_task();
struct combo_cfg *candidate_combo = candidates[0].combo;
const struct combo_cfg *candidate_combo = candidates[0].combo;
LOG_DBG("combo: capturing position event %d", data->position);
int ret = capture_pressed_key(data);
switch (num_candidates) {
@ -521,7 +521,7 @@ ZMK_SUBSCRIPTION(combo, zmk_position_state_changed);
ZMK_SUBSCRIPTION(combo, zmk_keycode_state_changed);
#define COMBO_INST(n) \
static struct combo_cfg combo_config_##n = { \
static const struct combo_cfg combo_config_##n = { \
.timeout_ms = DT_PROP(n, timeout_ms), \
.require_prior_idle_ms = DT_PROP(n, require_prior_idle_ms), \
.key_positions = DT_PROP(n, key_positions), \