fix(pointing): Complete header rename missed in refactor (#2702)

* Update a few mouse.h -> pointing.h missed refactors.
This commit is contained in:
Pete Johanson 2024-12-10 00:29:35 -07:00 committed by GitHub
parent 6b40bfda53
commit 84baf929c9
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14 changed files with 16 additions and 16 deletions

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@ -1,7 +1,7 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
/ {
keymap {

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@ -3,4 +3,4 @@ CONFIG_ZMK_BLE=n
CONFIG_LOG=y
CONFIG_LOG_BACKEND_SHOW_COLOR=n
CONFIG_ZMK_LOG_LEVEL_DBG=y
CONFIG_ZMK_MOUSE=y
CONFIG_ZMK_POINTING=y

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@ -1,7 +1,7 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
/ {
keymap {

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@ -2,7 +2,7 @@
#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
/ {
keymap {

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@ -2,7 +2,7 @@
#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
/ {
keymap {

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@ -2,7 +2,7 @@
#include <behaviors/mouse_move.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
/ {
keymap {

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@ -6,7 +6,7 @@
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&zip_xy_scaler 5 3>;

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@ -2,7 +2,7 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
#include <dt-bindings/zmk/input_transform.h>
&mmv_input_listener {

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@ -2,7 +2,7 @@
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&zip_xy_swap_mapper>;

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@ -6,7 +6,7 @@
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&zip_temp_layer 1 500>;

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@ -6,7 +6,7 @@
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 0>;

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@ -6,7 +6,7 @@
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 0>;

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@ -6,7 +6,7 @@
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&auto_mouse_layer 1 500>;

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@ -25,11 +25,11 @@ CONFIG_ZMK_POINTING=y
## Mouse Emulation Defines
To make it easier to encode the HID mouse button and move/scroll speed numeric values, include
the [`dt-bindings/zmk/mouse.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/mouse.h) header
the [`dt-bindings/zmk/pointing.h`](https://github.com/zmkfirmware/zmk/blob/main/app/include/dt-bindings/zmk/pointing.h) header
provided by ZMK near the top:
```
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
```
Should you wish to override the default movement or scrolling max velocities, you can define the defaults before including the header, e.g.:
@ -38,7 +38,7 @@ Should you wish to override the default movement or scrolling max velocities, yo
#define ZMK_POINTING_DEFAULT_MOVE_VAL 1500 // default: 600
#define ZMK_POINTING_DEFAULT_SCRL_VAL 20 // default: 10
#include <dt-bindings/zmk/mouse.h>
#include <dt-bindings/zmk/pointing.h>
```
## Mouse Button Press