#include #include / { layout_numpad_21_key: layout_numpad_21_key { compatible = "zmk,physical-layout"; display-name = "21 Key Numpad"; keys // w h x y rot rx ry = <&key_physical_attrs 100 100 0 0 0 0 0> , <&key_physical_attrs 100 100 100 0 0 0 0> , <&key_physical_attrs 100 100 200 0 0 0 0> , <&key_physical_attrs 100 100 300 0 0 0 0> , <&key_physical_attrs 100 100 0 125 0 0 0> , <&key_physical_attrs 100 100 100 125 0 0 0> , <&key_physical_attrs 100 100 200 125 0 0 0> , <&key_physical_attrs 100 100 300 125 0 0 0> , <&key_physical_attrs 100 100 0 225 0 0 0> , <&key_physical_attrs 100 100 100 225 0 0 0> , <&key_physical_attrs 100 100 200 225 0 0 0> , <&key_physical_attrs 100 200 300 225 0 0 0> , <&key_physical_attrs 100 100 0 325 0 0 0> , <&key_physical_attrs 100 100 100 325 0 0 0> , <&key_physical_attrs 100 100 200 325 0 0 0> , <&key_physical_attrs 100 100 0 425 0 0 0> , <&key_physical_attrs 100 100 100 425 0 0 0> , <&key_physical_attrs 100 100 200 425 0 0 0> , <&key_physical_attrs 100 200 300 425 0 0 0> , <&key_physical_attrs 200 100 0 525 0 0 0> , <&key_physical_attrs 100 100 200 525 0 0 0> ; }; }; &layouts_common_numpad_position_map { layout_numpad_21_key { physical-layout = <&layout_numpad_21_key>; positions = < 0 1 2 3> , < 4 5 6 7> , < 8 9 10 11> , <12 13 14 21> , <15 16 17 18> , <19 22 20 23> ; }; };