zmk/app/boards/arm/bdn9
Pavlos Vinieratos 2b235ae281
fix(boards): Add encoder config to bdn9_rev2.conf
2022-12-10 19:33:50 -06:00
..
Kconfig.board
Kconfig.defconfig feat(boards): Add BDN9 rev2 RGB support 2022-04-09 21:57:22 -04:00
README.md
bdn9_rev2.conf fix(boards): Add encoder config to bdn9_rev2.conf 2022-12-10 19:33:50 -06:00
bdn9_rev2.dts fix(boards): Fix key position 4 flakiness w/ RGB 2022-05-05 22:58:56 -04:00
bdn9_rev2.keymap
bdn9_rev2.yaml
bdn9_rev2.yml
bdn9_rev2.zmk.yml
bdn9_rev2_defconfig fix(boards): Move ARM clock config to DTS. 2022-04-03 00:10:29 -04:00
board.cmake

README.md

Building ZMK for the BDN9

Some general notes/commands for building standard BDN9 layouts from the assembly documentation.

Standard Build

west build -p -d build/bdn9 --board bdn9_rev2

Encoder Notes

If you built your BDN9 with encoders, you'll need to change the following in your local BDN9 config or add them to the end of the file.

CONFIG_EC11=y
CONFIG_EC11_TRIGGER_GLOBAL_THREAD=y

Then, you'll want to uncomment the necessary encoder lines in your bdn9_rev2.keymap:

&sensors {
     status = "okay";
     sensors = <&left_encoder &mid_encoder &right_encoder>;
};

&left_encoder { status = "okay"; };
&mid_encoder { status = "okay"; };
&right_encoder { status = "okay"; };

And then add the correct sensor-bindings array to each keymap layer, e.g.:

sensor-bindings = <&inc_dec_kp PG_UP PG_DN &inc_dec_kp M_VOLU M_VOLD &inc_dec_kp C_PREV C_NEXT>;