feat(split): Make locality work nested behavior invocations

Co-authored-by: Tokazio <tokazio@hotmail.com>
This commit is contained in:
Cem Aksoylar 2023-01-17 19:05:04 +01:00 committed by Pete Johanson
parent 11f600d9e5
commit 9e36ebd525
13 changed files with 146 additions and 105 deletions

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@ -26,6 +26,7 @@ struct zmk_behavior_binding_event {
int layer; int layer;
uint32_t position; uint32_t position;
int64_t timestamp; int64_t timestamp;
uint8_t source;
}; };
/** /**
@ -42,6 +43,19 @@ struct zmk_behavior_binding_event {
*/ */
const struct device *zmk_behavior_get_binding(const char *name); const struct device *zmk_behavior_get_binding(const char *name);
/**
* @brief Invoke a behavior given its binding and invoking event details.
*
* @param src_binding Behavior binding to invoke.
* @param event The binding event struct containing details of the event that invoked it.
* @param pressed Whether the binding is pressed or released.
*
* @retval 0 If successful.
* @retval Negative errno code if failure.
*/
int zmk_behavior_invoke_binding(const struct zmk_behavior_binding *src_binding,
struct zmk_behavior_binding_event event, bool pressed);
/** /**
* @brief Get a local ID for a behavior from its @p name field. * @brief Get a local ID for a behavior from its @p name field.
* *

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@ -10,5 +10,5 @@
#include <stdint.h> #include <stdint.h>
#include <zmk/behavior.h> #include <zmk/behavior.h>
int zmk_behavior_queue_add(uint32_t position, const struct zmk_behavior_binding behavior, int zmk_behavior_queue_add(uint32_t position, uint8_t source,
bool press, uint32_t wait); const struct zmk_behavior_binding behavior, bool press, uint32_t wait);

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@ -20,6 +20,7 @@ struct sensor_event {
struct zmk_split_run_behavior_data { struct zmk_split_run_behavior_data {
uint8_t position; uint8_t position;
uint8_t source;
uint8_t state; uint8_t state;
uint32_t param1; uint32_t param1;
uint32_t param2; uint32_t param2;

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@ -17,11 +17,18 @@
#endif #endif
#include <zmk/ble.h>
#if ZMK_BLE_IS_CENTRAL
#include <zmk/split/bluetooth/central.h>
#endif
#include <drivers/behavior.h> #include <drivers/behavior.h>
#include <zmk/behavior.h> #include <zmk/behavior.h>
#include <zmk/hid.h> #include <zmk/hid.h>
#include <zmk/matrix.h> #include <zmk/matrix.h>
#include <zmk/events/position_state_changed.h>
#include <zephyr/logging/log.h> #include <zephyr/logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
@ -49,6 +56,66 @@ const struct device *z_impl_behavior_get_binding(const char *name) {
return NULL; return NULL;
} }
static int invoke_locally(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event, bool pressed) {
if (pressed) {
return behavior_keymap_binding_pressed(binding, event);
} else {
return behavior_keymap_binding_released(binding, event);
}
}
int zmk_behavior_invoke_binding(const struct zmk_behavior_binding *src_binding,
struct zmk_behavior_binding_event event, bool pressed) {
// We want to make a copy of this, since it may be converted from
// relative to absolute before being invoked
struct zmk_behavior_binding binding = *src_binding;
const struct device *behavior = zmk_behavior_get_binding(binding.behavior_dev);
if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", event.position, event.layer);
return 1;
}
int err = behavior_keymap_binding_convert_central_state_dependent_params(&binding, event);
if (err) {
LOG_ERR("Failed to convert relative to absolute behavior binding (err %d)", err);
return err;
}
enum behavior_locality locality = BEHAVIOR_LOCALITY_CENTRAL;
err = behavior_get_locality(behavior, &locality);
if (err) {
LOG_ERR("Failed to get behavior locality %d", err);
return err;
}
switch (locality) {
case BEHAVIOR_LOCALITY_CENTRAL:
return invoke_locally(&binding, event, pressed);
case BEHAVIOR_LOCALITY_EVENT_SOURCE:
#if ZMK_BLE_IS_CENTRAL
if (event.source == ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL) {
return invoke_locally(&binding, event, pressed);
} else {
return zmk_split_bt_invoke_behavior(event.source, &binding, event, pressed);
}
#else
return invoke_locally(&binding, event, pressed);
#endif
case BEHAVIOR_LOCALITY_GLOBAL:
#if ZMK_BLE_IS_CENTRAL
for (int i = 0; i < ZMK_SPLIT_BLE_PERIPHERAL_COUNT; i++) {
zmk_split_bt_invoke_behavior(i, &binding, event, pressed);
}
#endif
return invoke_locally(&binding, event, pressed);
}
return -ENOTSUP;
}
#if IS_ENABLED(CONFIG_ZMK_BEHAVIOR_METADATA) #if IS_ENABLED(CONFIG_ZMK_BEHAVIOR_METADATA)
int zmk_behavior_get_empty_param_metadata(const struct device *dev, int zmk_behavior_get_empty_param_metadata(const struct device *dev,

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@ -5,6 +5,7 @@
*/ */
#include <zmk/behavior_queue.h> #include <zmk/behavior_queue.h>
#include <zmk/behavior.h>
#include <zephyr/kernel.h> #include <zephyr/kernel.h>
#include <zephyr/logging/log.h> #include <zephyr/logging/log.h>
@ -14,6 +15,7 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct q_item { struct q_item {
uint32_t position; uint32_t position;
uint8_t source;
struct zmk_behavior_binding binding; struct zmk_behavior_binding binding;
bool press : 1; bool press : 1;
uint32_t wait : 31; uint32_t wait : 31;
@ -31,13 +33,13 @@ static void behavior_queue_process_next(struct k_work *work) {
LOG_DBG("Invoking %s: 0x%02x 0x%02x", item.binding.behavior_dev, item.binding.param1, LOG_DBG("Invoking %s: 0x%02x 0x%02x", item.binding.behavior_dev, item.binding.param1,
item.binding.param2); item.binding.param2);
struct zmk_behavior_binding_event event = {.position = item.position, struct zmk_behavior_binding_event event = {
.timestamp = k_uptime_get()}; .position = item.position, .timestamp = k_uptime_get(), .source = item.source};
if (item.press) { if (item.press) {
behavior_keymap_binding_pressed(&item.binding, event); zmk_behavior_invoke_binding(&item.binding, event, true);
} else { } else {
behavior_keymap_binding_released(&item.binding, event); zmk_behavior_invoke_binding(&item.binding, event, false);
} }
LOG_DBG("Processing next queued behavior in %dms", item.wait); LOG_DBG("Processing next queued behavior in %dms", item.wait);
@ -49,9 +51,10 @@ static void behavior_queue_process_next(struct k_work *work) {
} }
} }
int zmk_behavior_queue_add(uint32_t position, const struct zmk_behavior_binding binding, bool press, int zmk_behavior_queue_add(uint32_t position, uint8_t source,
uint32_t wait) { const struct zmk_behavior_binding binding, bool press, uint32_t wait) {
struct q_item item = {.press = press, .binding = binding, .wait = wait}; struct q_item item = {
.press = press, .binding = binding, .wait = wait, .position = position, .source = source};
const int ret = k_msgq_put(&zmk_behavior_queue_msgq, &item, K_NO_WAIT); const int ret = k_msgq_put(&zmk_behavior_queue_msgq, &item, K_NO_WAIT);
if (ret < 0) { if (ret < 0) {

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@ -18,7 +18,6 @@
#include <zmk/events/position_state_changed.h> #include <zmk/events/position_state_changed.h>
#include <zmk/events/keycode_state_changed.h> #include <zmk/events/keycode_state_changed.h>
#include <zmk/behavior.h> #include <zmk/behavior.h>
#include <zmk/keymap.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
@ -77,6 +76,7 @@ struct behavior_hold_tap_data {
// this data is specific for each hold-tap // this data is specific for each hold-tap
struct active_hold_tap { struct active_hold_tap {
int32_t position; int32_t position;
uint8_t source;
uint32_t param_hold; uint32_t param_hold;
uint32_t param_tap; uint32_t param_tap;
int64_t timestamp; int64_t timestamp;
@ -250,14 +250,16 @@ static struct active_hold_tap *find_hold_tap(uint32_t position) {
return NULL; return NULL;
} }
static struct active_hold_tap *store_hold_tap(uint32_t position, uint32_t param_hold, static struct active_hold_tap *store_hold_tap(uint32_t position, uint8_t source,
uint32_t param_tap, int64_t timestamp, uint32_t param_hold, uint32_t param_tap,
int64_t timestamp,
const struct behavior_hold_tap_config *config) { const struct behavior_hold_tap_config *config) {
for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_HELD; i++) { for (int i = 0; i < ZMK_BHV_HOLD_TAP_MAX_HELD; i++) {
if (active_hold_taps[i].position != ZMK_BHV_HOLD_TAP_POSITION_NOT_USED) { if (active_hold_taps[i].position != ZMK_BHV_HOLD_TAP_POSITION_NOT_USED) {
continue; continue;
} }
active_hold_taps[i].position = position; active_hold_taps[i].position = position;
active_hold_taps[i].source = source;
active_hold_taps[i].status = STATUS_UNDECIDED; active_hold_taps[i].status = STATUS_UNDECIDED;
active_hold_taps[i].config = config; active_hold_taps[i].config = config;
active_hold_taps[i].param_hold = param_hold; active_hold_taps[i].param_hold = param_hold;
@ -400,45 +402,49 @@ static int press_hold_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = hold_tap->position, .position = hold_tap->position,
.timestamp = hold_tap->timestamp, .timestamp = hold_tap->timestamp,
.source = hold_tap->source,
}; };
struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->hold_behavior_dev, struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->hold_behavior_dev,
.param1 = hold_tap->param_hold}; .param1 = hold_tap->param_hold};
return behavior_keymap_binding_pressed(&binding, event); return zmk_behavior_invoke_binding(&binding, event, true);
} }
static int press_tap_binding(struct active_hold_tap *hold_tap) { static int press_tap_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = hold_tap->position, .position = hold_tap->position,
.timestamp = hold_tap->timestamp, .timestamp = hold_tap->timestamp,
.source = hold_tap->source,
}; };
struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->tap_behavior_dev, struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->tap_behavior_dev,
.param1 = hold_tap->param_tap}; .param1 = hold_tap->param_tap};
store_last_hold_tapped(hold_tap); store_last_hold_tapped(hold_tap);
return behavior_keymap_binding_pressed(&binding, event); return zmk_behavior_invoke_binding(&binding, event, true);
} }
static int release_hold_binding(struct active_hold_tap *hold_tap) { static int release_hold_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = hold_tap->position, .position = hold_tap->position,
.timestamp = hold_tap->timestamp, .timestamp = hold_tap->timestamp,
.source = hold_tap->source,
}; };
struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->hold_behavior_dev, struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->hold_behavior_dev,
.param1 = hold_tap->param_hold}; .param1 = hold_tap->param_hold};
return behavior_keymap_binding_released(&binding, event); return zmk_behavior_invoke_binding(&binding, event, false);
} }
static int release_tap_binding(struct active_hold_tap *hold_tap) { static int release_tap_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = hold_tap->position, .position = hold_tap->position,
.timestamp = hold_tap->timestamp, .timestamp = hold_tap->timestamp,
.source = hold_tap->source,
}; };
struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->tap_behavior_dev, struct zmk_behavior_binding binding = {.behavior_dev = hold_tap->config->tap_behavior_dev,
.param1 = hold_tap->param_tap}; .param1 = hold_tap->param_tap};
return behavior_keymap_binding_released(&binding, event); return zmk_behavior_invoke_binding(&binding, event, false);
} }
static int press_binding(struct active_hold_tap *hold_tap) { static int press_binding(struct active_hold_tap *hold_tap) {
@ -597,8 +603,8 @@ static int on_hold_tap_binding_pressed(struct zmk_behavior_binding *binding,
return ZMK_BEHAVIOR_OPAQUE; return ZMK_BEHAVIOR_OPAQUE;
} }
struct active_hold_tap *hold_tap = struct active_hold_tap *hold_tap = store_hold_tap(event.position, event.source, binding->param1,
store_hold_tap(event.position, binding->param1, binding->param2, event.timestamp, cfg); binding->param2, event.timestamp, cfg);
if (hold_tap == NULL) { if (hold_tap == NULL) {
LOG_ERR("unable to store hold-tap info, did you press more than %d hold-taps?", LOG_ERR("unable to store hold-tap info, did you press more than %d hold-taps?",
ZMK_BHV_HOLD_TAP_MAX_HELD); ZMK_BHV_HOLD_TAP_MAX_HELD);

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@ -158,7 +158,8 @@ static void replace_params(struct behavior_macro_trigger_state *state,
state->param2_source = PARAM_SOURCE_BINDING; state->param2_source = PARAM_SOURCE_BINDING;
} }
static void queue_macro(uint32_t position, const struct zmk_behavior_binding bindings[], static void queue_macro(uint32_t position, uint8_t source,
const struct zmk_behavior_binding bindings[],
struct behavior_macro_trigger_state state, struct behavior_macro_trigger_state state,
const struct zmk_behavior_binding *macro_binding) { const struct zmk_behavior_binding *macro_binding) {
LOG_DBG("Iterating macro bindings - starting: %d, count: %d", state.start_index, state.count); LOG_DBG("Iterating macro bindings - starting: %d, count: %d", state.start_index, state.count);
@ -169,14 +170,14 @@ static void queue_macro(uint32_t position, const struct zmk_behavior_binding bin
switch (state.mode) { switch (state.mode) {
case MACRO_MODE_TAP: case MACRO_MODE_TAP:
zmk_behavior_queue_add(position, binding, true, state.tap_ms); zmk_behavior_queue_add(position, source, binding, true, state.tap_ms);
zmk_behavior_queue_add(position, binding, false, state.wait_ms); zmk_behavior_queue_add(position, source, binding, false, state.wait_ms);
break; break;
case MACRO_MODE_PRESS: case MACRO_MODE_PRESS:
zmk_behavior_queue_add(position, binding, true, state.wait_ms); zmk_behavior_queue_add(position, source, binding, true, state.wait_ms);
break; break;
case MACRO_MODE_RELEASE: case MACRO_MODE_RELEASE:
zmk_behavior_queue_add(position, binding, false, state.wait_ms); zmk_behavior_queue_add(position, source, binding, false, state.wait_ms);
break; break;
default: default:
LOG_ERR("Unknown macro mode: %d", state.mode); LOG_ERR("Unknown macro mode: %d", state.mode);
@ -197,7 +198,7 @@ static int on_macro_binding_pressed(struct zmk_behavior_binding *binding,
.start_index = 0, .start_index = 0,
.count = state->press_bindings_count}; .count = state->press_bindings_count};
queue_macro(event.position, cfg->bindings, trigger_state, binding); queue_macro(event.position, event.source, cfg->bindings, trigger_state, binding);
return ZMK_BEHAVIOR_OPAQUE; return ZMK_BEHAVIOR_OPAQUE;
} }
@ -208,7 +209,7 @@ static int on_macro_binding_released(struct zmk_behavior_binding *binding,
const struct behavior_macro_config *cfg = dev->config; const struct behavior_macro_config *cfg = dev->config;
struct behavior_macro_state *state = dev->data; struct behavior_macro_state *state = dev->data;
queue_macro(event.position, cfg->bindings, state->release_state, binding); queue_macro(event.position, event.source, cfg->bindings, state->release_state, binding);
return ZMK_BEHAVIOR_OPAQUE; return ZMK_BEHAVIOR_OPAQUE;
} }

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@ -51,7 +51,7 @@ static int on_mod_morph_binding_pressed(struct zmk_behavior_binding *binding,
} else { } else {
data->pressed_binding = (struct zmk_behavior_binding *)&cfg->normal_binding; data->pressed_binding = (struct zmk_behavior_binding *)&cfg->normal_binding;
} }
return behavior_keymap_binding_pressed(data->pressed_binding, event); return zmk_behavior_invoke_binding(data->pressed_binding, event, true);
} }
static int on_mod_morph_binding_released(struct zmk_behavior_binding *binding, static int on_mod_morph_binding_released(struct zmk_behavior_binding *binding,
@ -67,7 +67,7 @@ static int on_mod_morph_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding *pressed_binding = data->pressed_binding; struct zmk_behavior_binding *pressed_binding = data->pressed_binding;
data->pressed_binding = NULL; data->pressed_binding = NULL;
int err; int err;
err = behavior_keymap_binding_released(pressed_binding, event); err = zmk_behavior_invoke_binding(pressed_binding, event, false);
zmk_hid_masked_modifiers_clear(); zmk_hid_masked_modifiers_clear();
return err; return err;
} }

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@ -90,8 +90,8 @@ int zmk_behavior_sensor_rotate_common_process(struct zmk_behavior_binding *bindi
LOG_DBG("Sensor binding: %s", binding->behavior_dev); LOG_DBG("Sensor binding: %s", binding->behavior_dev);
for (int i = 0; i < triggers; i++) { for (int i = 0; i < triggers; i++) {
zmk_behavior_queue_add(event.position, triggered_binding, true, cfg->tap_ms); zmk_behavior_queue_add(event.position, event.source, triggered_binding, true, cfg->tap_ms);
zmk_behavior_queue_add(event.position, triggered_binding, false, 0); zmk_behavior_queue_add(event.position, event.source, triggered_binding, false, 0);
} }
return ZMK_BEHAVIOR_OPAQUE; return ZMK_BEHAVIOR_OPAQUE;

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@ -40,6 +40,7 @@ struct behavior_sticky_key_config {
struct active_sticky_key { struct active_sticky_key {
uint32_t position; uint32_t position;
uint8_t source;
uint32_t param1; uint32_t param1;
uint32_t param2; uint32_t param2;
const struct behavior_sticky_key_config *config; const struct behavior_sticky_key_config *config;
@ -55,8 +56,8 @@ struct active_sticky_key {
struct active_sticky_key active_sticky_keys[ZMK_BHV_STICKY_KEY_MAX_HELD] = {}; struct active_sticky_key active_sticky_keys[ZMK_BHV_STICKY_KEY_MAX_HELD] = {};
static struct active_sticky_key *store_sticky_key(uint32_t position, uint32_t param1, static struct active_sticky_key *store_sticky_key(uint32_t position, uint8_t source,
uint32_t param2, uint32_t param1, uint32_t param2,
const struct behavior_sticky_key_config *config) { const struct behavior_sticky_key_config *config) {
for (int i = 0; i < ZMK_BHV_STICKY_KEY_MAX_HELD; i++) { for (int i = 0; i < ZMK_BHV_STICKY_KEY_MAX_HELD; i++) {
struct active_sticky_key *const sticky_key = &active_sticky_keys[i]; struct active_sticky_key *const sticky_key = &active_sticky_keys[i];
@ -65,6 +66,7 @@ static struct active_sticky_key *store_sticky_key(uint32_t position, uint32_t pa
continue; continue;
} }
sticky_key->position = position; sticky_key->position = position;
sticky_key->source = source;
sticky_key->param1 = param1; sticky_key->param1 = param1;
sticky_key->param2 = param2; sticky_key->param2 = param2;
sticky_key->config = config; sticky_key->config = config;
@ -101,8 +103,9 @@ static inline int press_sticky_key_behavior(struct active_sticky_key *sticky_key
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = sticky_key->position, .position = sticky_key->position,
.timestamp = timestamp, .timestamp = timestamp,
.source = sticky_key->source,
}; };
return behavior_keymap_binding_pressed(&binding, event); return zmk_behavior_invoke_binding(&binding, event, true);
} }
static inline int release_sticky_key_behavior(struct active_sticky_key *sticky_key, static inline int release_sticky_key_behavior(struct active_sticky_key *sticky_key,
@ -115,10 +118,11 @@ static inline int release_sticky_key_behavior(struct active_sticky_key *sticky_k
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = sticky_key->position, .position = sticky_key->position,
.timestamp = timestamp, .timestamp = timestamp,
.source = sticky_key->source,
}; };
clear_sticky_key(sticky_key); clear_sticky_key(sticky_key);
return behavior_keymap_binding_released(&binding, event); return zmk_behavior_invoke_binding(&binding, event, false);
} }
static inline void on_sticky_key_timeout(struct active_sticky_key *sticky_key) { static inline void on_sticky_key_timeout(struct active_sticky_key *sticky_key) {
@ -149,7 +153,8 @@ static int on_sticky_key_binding_pressed(struct zmk_behavior_binding *binding,
stop_timer(sticky_key); stop_timer(sticky_key);
release_sticky_key_behavior(sticky_key, event.timestamp); release_sticky_key_behavior(sticky_key, event.timestamp);
} }
sticky_key = store_sticky_key(event.position, binding->param1, binding->param2, cfg); sticky_key =
store_sticky_key(event.position, event.source, binding->param1, binding->param2, cfg);
if (sticky_key == NULL) { if (sticky_key == NULL) {
LOG_ERR("unable to store sticky key, did you press more than %d sticky_key?", LOG_ERR("unable to store sticky key, did you press more than %d sticky_key?",
ZMK_BHV_STICKY_KEY_MAX_HELD); ZMK_BHV_STICKY_KEY_MAX_HELD);

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@ -35,6 +35,7 @@ struct active_tap_dance {
// Tap Dance Data // Tap Dance Data
int counter; int counter;
uint32_t position; uint32_t position;
uint8_t source;
uint32_t param1; uint32_t param1;
uint32_t param2; uint32_t param2;
bool is_pressed; bool is_pressed;
@ -59,13 +60,15 @@ static struct active_tap_dance *find_tap_dance(uint32_t position) {
return NULL; return NULL;
} }
static int new_tap_dance(uint32_t position, const struct behavior_tap_dance_config *config, static int new_tap_dance(uint32_t position, uint8_t source,
const struct behavior_tap_dance_config *config,
struct active_tap_dance **tap_dance) { struct active_tap_dance **tap_dance) {
for (int i = 0; i < ZMK_BHV_TAP_DANCE_MAX_HELD; i++) { for (int i = 0; i < ZMK_BHV_TAP_DANCE_MAX_HELD; i++) {
struct active_tap_dance *const ref_dance = &active_tap_dances[i]; struct active_tap_dance *const ref_dance = &active_tap_dances[i];
if (ref_dance->position == ZMK_BHV_TAP_DANCE_POSITION_FREE) { if (ref_dance->position == ZMK_BHV_TAP_DANCE_POSITION_FREE) {
ref_dance->counter = 0; ref_dance->counter = 0;
ref_dance->position = position; ref_dance->position = position;
ref_dance->source = source;
ref_dance->config = config; ref_dance->config = config;
ref_dance->release_at = 0; ref_dance->release_at = 0;
ref_dance->is_pressed = true; ref_dance->is_pressed = true;
@ -108,8 +111,9 @@ static inline int press_tap_dance_behavior(struct active_tap_dance *tap_dance, i
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = tap_dance->position, .position = tap_dance->position,
.timestamp = timestamp, .timestamp = timestamp,
.source = tap_dance->source,
}; };
return behavior_keymap_binding_pressed(&binding, event); return zmk_behavior_invoke_binding(&binding, event, true);
} }
static inline int release_tap_dance_behavior(struct active_tap_dance *tap_dance, static inline int release_tap_dance_behavior(struct active_tap_dance *tap_dance,
@ -118,9 +122,10 @@ static inline int release_tap_dance_behavior(struct active_tap_dance *tap_dance,
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.position = tap_dance->position, .position = tap_dance->position,
.timestamp = timestamp, .timestamp = timestamp,
.source = tap_dance->source,
}; };
clear_tap_dance(tap_dance); clear_tap_dance(tap_dance);
return behavior_keymap_binding_released(&binding, event); return zmk_behavior_invoke_binding(&binding, event, false);
} }
static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding, static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
@ -130,7 +135,7 @@ static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
struct active_tap_dance *tap_dance; struct active_tap_dance *tap_dance;
tap_dance = find_tap_dance(event.position); tap_dance = find_tap_dance(event.position);
if (tap_dance == NULL) { if (tap_dance == NULL) {
if (new_tap_dance(event.position, cfg, &tap_dance) == -ENOMEM) { if (new_tap_dance(event.position, event.source, cfg, &tap_dance) == -ENOMEM) {
LOG_ERR("Unable to create new tap dance. Insufficient space in active_tap_dances[]."); LOG_ERR("Unable to create new tap dance. Insufficient space in active_tap_dances[].");
return ZMK_BEHAVIOR_OPAQUE; return ZMK_BEHAVIOR_OPAQUE;
} }
@ -261,4 +266,4 @@ static int behavior_tap_dance_init(const struct device *dev) {
DT_INST_FOREACH_STATUS_OKAY(KP_INST) DT_INST_FOREACH_STATUS_OKAY(KP_INST)
#endif #endif

View File

@ -7,7 +7,6 @@
#include <drivers/behavior.h> #include <drivers/behavior.h>
#include <zephyr/sys/util.h> #include <zephyr/sys/util.h>
#include <zephyr/settings/settings.h> #include <zephyr/settings/settings.h>
#include <zephyr/bluetooth/bluetooth.h>
#include <zephyr/logging/log.h> #include <zephyr/logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL); LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
@ -18,11 +17,6 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#include <zmk/sensors.h> #include <zmk/sensors.h>
#include <zmk/virtual_key_position.h> #include <zmk/virtual_key_position.h>
#include <zmk/ble.h>
#if ZMK_BLE_IS_CENTRAL
#include <zmk/split/bluetooth/central.h>
#endif
#include <zmk/event_manager.h> #include <zmk/event_manager.h>
#include <zmk/events/position_state_changed.h> #include <zmk/events/position_state_changed.h>
#include <zmk/events/layer_state_changed.h> #include <zmk/events/layer_state_changed.h>
@ -585,76 +579,20 @@ int zmk_keymap_reset_settings(void) { return -ENOTSUP; }
#endif // IS_ENABLED(CONFIG_ZMK_KEYMAP_SETTINGS_STORAGE) #endif // IS_ENABLED(CONFIG_ZMK_KEYMAP_SETTINGS_STORAGE)
int invoke_locally(struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,
bool pressed) {
if (pressed) {
return behavior_keymap_binding_pressed(binding, event);
} else {
return behavior_keymap_binding_released(binding, event);
}
}
int zmk_keymap_apply_position_state(uint8_t source, zmk_keymap_layer_id_t layer_id, int zmk_keymap_apply_position_state(uint8_t source, zmk_keymap_layer_id_t layer_id,
uint32_t position, bool pressed, int64_t timestamp) { uint32_t position, bool pressed, int64_t timestamp) {
// We want to make a copy of this, since it may be converted from struct zmk_behavior_binding *binding = &zmk_keymap[layer_id][position];
// relative to absolute before being invoked
ASSERT_LAYER_VAL(layer_id, -EINVAL);
struct zmk_behavior_binding binding = zmk_keymap[layer_id][position];
const struct device *behavior;
struct zmk_behavior_binding_event event = { struct zmk_behavior_binding_event event = {
.layer = layer_id, .layer = layer_id,
.position = position, .position = position,
.timestamp = timestamp, .timestamp = timestamp,
.source = source,
}; };
LOG_DBG("layer_id: %d position: %d, binding name: %s", layer_id, position, LOG_DBG("layer_id: %d position: %d, binding name: %s", layer_id, position,
binding.behavior_dev); binding->behavior_dev);
behavior = zmk_behavior_get_binding(binding.behavior_dev); return zmk_behavior_invoke_binding(binding, event, pressed);
if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", position, layer_id);
return 1;
}
int err = behavior_keymap_binding_convert_central_state_dependent_params(&binding, event);
if (err) {
LOG_ERR("Failed to convert relative to absolute behavior binding (err %d)", err);
return err;
}
enum behavior_locality locality = BEHAVIOR_LOCALITY_CENTRAL;
err = behavior_get_locality(behavior, &locality);
if (err) {
LOG_ERR("Failed to get behavior locality %d", err);
return err;
}
switch (locality) {
case BEHAVIOR_LOCALITY_CENTRAL:
return invoke_locally(&binding, event, pressed);
case BEHAVIOR_LOCALITY_EVENT_SOURCE:
#if ZMK_BLE_IS_CENTRAL
if (source == ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL) {
return invoke_locally(&binding, event, pressed);
} else {
return zmk_split_bt_invoke_behavior(source, &binding, event, pressed);
}
#else
return invoke_locally(&binding, event, pressed);
#endif
case BEHAVIOR_LOCALITY_GLOBAL:
#if ZMK_BLE_IS_CENTRAL
for (int i = 0; i < ZMK_SPLIT_BLE_PERIPHERAL_COUNT; i++) {
zmk_split_bt_invoke_behavior(i, &binding, event, pressed);
}
#endif
return invoke_locally(&binding, event, pressed);
}
return -ENOTSUP;
} }
int zmk_keymap_position_state_changed(uint8_t source, uint32_t position, bool pressed, int zmk_keymap_position_state_changed(uint8_t source, uint32_t position, bool pressed,

View File

@ -816,6 +816,7 @@ int zmk_split_bt_invoke_behavior(uint8_t source, struct zmk_behavior_binding *bi
.param1 = binding->param1, .param1 = binding->param1,
.param2 = binding->param2, .param2 = binding->param2,
.position = event.position, .position = event.position,
.source = event.source,
.state = state ? 1 : 0, .state = state ? 1 : 0,
}}; }};
const size_t payload_dev_size = sizeof(payload.behavior_dev); const size_t payload_dev_size = sizeof(payload.behavior_dev);