Commit Graph

110 Commits

Author SHA1 Message Date
okke cfd0d3d81a Behaviors: Add 'ignore-modifiers' option to sticky keys
To combine multiple sticky modifiers, the sticky keys must ignore
other (sticky) modifier keypresses.

This behavior is important for "callum-style mods", where all modifiers
are sticky mods.

Fixes #829
2022-02-07 14:45:07 -05:00
Peter Johanson e2a90974e3 fix(lighting): Proper split backlight support.
Ensure the backlight behavior is run globally.
2022-02-06 21:04:42 -05:00
Alessandro Bortolin 13a4515300 feat(backlight): add command to cycle brightness 2022-02-05 23:40:18 -05:00
Alessandro Bortolin ce843825e8 refactor(backlight): code cleanup 2022-02-05 23:40:18 -05:00
ReFil 5614a8bb80 feat(backlight): initial split support 2022-02-05 23:40:18 -05:00
Alessandro Bortolin 85b2d30bd5 feat(lighting): add backlight behavior 2022-02-05 23:40:18 -05:00
Peter Johanson d486304f79 fix(underglow): Handle cycling effects on splits.
* Convert relative effect cycling to absolute effect selection.
2022-01-31 23:03:34 -05:00
Pete Johanson 47f873b038 feature(split): behavior locality support.
* GATT characteristic allowing passng data + behavior
  label to invoke the behavior on the peripheral side.
* Behaviors have a locality setting to specify where they run.
* Build reset/power/RGB on peripheral.
2022-01-31 23:03:34 -05:00
Peter Johanson 52b1fd5dd3 fix(behaviors): Capture mods for `&key_repeat`
* When tracking the last keycode, also capture the currently held
  explicit modifiers to use when replaying the key later.
2022-01-30 22:47:34 -05:00
Peter Johanson 70bb7c9334 feat(behaviors): `&key_repeat` behavior + tests.
* Add new `&key_repeat` behavior that captures and re-sends
  the most recently triggered keycode.

Closes: #853
2022-01-30 22:47:34 -05:00
Peter Johanson 54dabffd0d feat(behaviors): Add caps word (`&caps_word`).
* Add new `&caps_word` behavior that acts like caps lock, but
  releases automatically when any "break" keycode is pressed.
2021-11-28 22:41:35 -05:00
jding 4e62319982 feat: hold/tap flavor tap-unless-interrupted
Implements new hold/tap flavor, tap-unless-interrupted
Adds tests
Adds docs
2021-11-09 01:07:05 -05:00
jmding8 73fd4b9230
fix(behavior): Properly break in decision switch statement.
Co-authored-by: jding <jding@roblox.com>
2021-11-01 13:51:12 -04:00
jmding8 19ee7849f8
feat(behaviors) Required keys for tap-hold behaviors
* Add optional `hold-trigger-key-positions` hold-tap configuration
* Leverage configuration for decision making around when to trigger
  hold decision in hold-taps.
* Add docs for new configuration.
* Tests for the new config/decision logic.
2021-11-01 12:37:20 -04:00
Pete Johanson 2a69f31eb0 refactor(core): Move away from deprecated DT API.
* Move to `DEVICE_DT_INST_DEFINE` everywhere.

See: https://docs.zephyrproject.org/2.5.0/releases/release-notes-2.5.html#deprecated-in-this-release
PR: https://github.com/zmkfirmware/zmk/pull/736
2021-07-17 17:04:25 -04:00
Okke Formsma efa497c69b fix(behaviors): Fix timing of delayed hold-tap trigger
A hold-tap timer event would be triggered too soon if the hold-tap
was delayed for longer than its tapping-term. This may cause
accidental hold behavior when the correct behavior would be tap.

By queuing the timer event instead of executing it immediately,
other delayed events get a chance to be processed properly.
2021-06-13 10:44:18 -04:00
Okke Formsma de4979bf58 fix(behaviors): Fix sticky keys quick-release for normal keypresses
Quick release for sticky keys failed for non-layer keys. The sticky key
was released just before the key that was supposed to be modified was
handled.

The issue was caused by an error in the sticky key logic, which released
the sticky key before handling the key up event.

Fixes #696.
2021-05-09 07:52:41 -04:00
Okke Formsma 32008825fe fix(behaviors): Add missing hold-tap trigger
A hold-tap trigger was missing in the scenario where a hold-tap behavior
was queued for a while and it's timer should've run out.
2021-02-27 09:20:20 -05:00
Okke Formsma 0c1940bb79 feature(hold-tap): no-hold-flash for retro taps
This is an improvement on retro-tap, solving the 'flashing hold' issue
users people experience.

When the tapping-term expires, the hold key is normally pressed. When
retro-tap is enabled, this is undesirable; only an interrupted hold-tap
should trigger the hold behavior.

This change disables the hold behavior for the 'STATUS_HOLD_TIMER'
state when retro-tap is enabled, and makes sure the
'STATUS_HOLD_INTERRUPT' state will be triggered when appropriate.
2021-02-24 07:24:27 -05:00
Okke Formsma 89ed816c67 feature(hold-tap): Retro tapping 2021-02-24 07:24:27 -05:00
Okke Formsma 62ae157c0b refactor(hold-tap): improve switch statements 2021-02-24 07:24:27 -05:00
Okke Formsma 9c4c266b17 refactor(hold-tap): pretty print decision_moment 2021-02-24 07:24:27 -05:00
Okke Formsma 0ebf440de8 refactor(hold-tap): create press_binding and release_binding functions 2021-02-24 07:24:27 -05:00
Okke Formsma abc60fc7cb refactor(hold-tap): split hold state into interrupt and timer 2021-02-24 07:24:27 -05:00
Okke Formsma 200c6cabea refactor(hold-tap): use enum for hold-tap status 2021-02-24 07:24:27 -05:00
Okke Formsma 6b7026cdd1 refactor(hold-tap): simplify flavor enum 2021-02-24 07:24:27 -05:00
Okke Formsma af9d6e9b05 style(hold-tap)!: Write hold-tap params with dashes
tapping_term_ms -> tapping-term-ms
quick_tap_ms -> quick-tap-ms

The old style works, although it's deprecated.
2021-02-10 07:55:12 -05:00
Pete Johanson 2af794eed3 feat(underglow): Convert HSB changes to absolute.
* Public type for HSB led color.
* New API for calculating "next" HSB based on current
  state.
* Update behavior to convert the increment/decrement
  commands to absolute command as well.
2021-02-09 01:27:50 -05:00
Pete Johanson e6f168d6df refactor(behaviors): Convert state dependent params.
* Allow each behavior to map a relative binding, e.g. "toggle",
  to an absolute one, e.g. "on", before being invoked.
2021-02-09 01:27:50 -05:00
Pete Johanson bb2c478af9 refactor(rgb): Expose explicit on/off command/API. 2021-02-09 01:27:50 -05:00
Pete Johanson b84d29c384 refactor(core): Use /omit-if-no-ref/ for behaviors.
* Use lesser-known DT features to skip behaviors not referenced
  in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
  behaviors.
2021-02-04 00:52:25 -05:00
Okke Formsma 9a7908b632 behaviors(hold-tap): Implement quick_tap_ms (TAPPING_FORCE_HOLD)
Tap-and-hold a hold-tap to hold the tap behavior so it can repeat.
After a tap, if the same key is pressed within `quick_tap_ms`, the
tap behavior is always picked.

This is useful for things like `&ht LSHFT BACKSPACE` where holding
the backspace is required.

Implements #288.
2021-02-02 15:28:16 -05:00
Okke Formsma 4e20bf5de1 refactor(behaviors): simplify hold-taps by not using _TRANSFORM_ENTRY 2021-02-02 00:43:26 -05:00
Okke Formsma 84d19fe79b refactor(behaviors): factor out multiple uses of _TRANSFORM_ENTRY 2021-02-02 00:43:26 -05:00
Okke Formsma c925cf02dd feature(sticky_keys): add quick-release
when quick-release is enabled, the sticky key is released immediately after another key is pressed
2021-01-28 17:10:04 -05:00
Okke Formsma 0c30b49063 refactor(modifiers): define is_mods function 2021-01-24 23:30:41 -05:00
Okke Formsma 5eeb310b2f feat(grave-escape): implement grave-escape
closes #85
2021-01-22 19:27:18 -05:00
Pete Johanson 3368a81057 refactor(core): Combine `is_` and `cast_` event functions.
* Use a single `as_foo` generated function to conditionally
  return a certain event type from a generic `zmk_event_t*`
  pointer.
2021-01-20 07:06:11 -05:00
Pete Johanson 3fe2acc2d1 refactor(core): Extra event payloads to own types, refactor API.
* Make it easier to use *just* event payloads by defining the data,
  and then having event manager macros generate "wrapper structs"
* Improve is_*/cast_* APIs to hide details of full event struct.
* Create `zmk_event_t` typedef to pass to event handlers.
* Bring event names inline w/ consistent `zmk_` prefix.
2021-01-20 07:06:11 -05:00
Pete Johanson 003db892ad refactor(core): Extra position state change data struct.
* Separate header and data struct for the event.
* Remove duplicate struct in split code.
2021-01-20 07:06:11 -05:00
KemoNine 99f932a47d (feat) Allow setting underglow color by key press 2021-01-08 16:08:13 -05:00
Okke Formsma 319ce30270 chore(behavior): use ZMK_BEHAVIOR_OPAQUE in to-layer behavior 2021-01-02 08:08:51 -05:00
Okke Formsma fa07ba9d32 refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
Use these instead of the magic return values 0 and 1 for
behavior_driver_api return values.
2021-01-01 23:07:54 -05:00
Okke Formsma caa285852a refactor(events): return 'ZMK_EV_EVENT_BUBBLE' instead of magic number 0 2021-01-01 23:07:54 -05:00
KemoNine d207c3c30f
(feature) Add &to keycode/behavior (#489)
feat(behaviors): Add `&to` behavior to switch to a layer.
2020-12-29 11:57:49 -05:00
innovaker 842aa5a842 refactor: replace filename hyphens with underscores
Aligns *.h and *.c to underscore naming convention.

These were kept (with warnings) for backwards compatibility with external boards/shields:
- kscan-mock.h
- matrix-transform.h
They should be removed in the future.

PR: #523
2020-12-28 01:15:35 -05:00
innovaker 89532eadeb fix(sticky keys): add 0xFF mask to usage_page
Aligns unpacking of usage_page with its equivalent line in keycode-state-changed.h

PR: #520
2020-12-17 16:52:15 -05:00
Okke Formsma b115f16f4c refactor(sticky keys): use DT_HAS_COMPAT_STATUS_OKAY(DT_DRV_COMPAT) instead of DT_NODE_EXISTS(DT_DRV_INST(0)) 2020-12-15 13:59:03 -05:00
Okke Formsma 1c2796d1c9 refactor(sticky keys): use pointer to avoid repetition in store_sticky_key 2020-12-15 13:59:03 -05:00
Okke Formsma bc8803ba50 refactor(sticky keys): rename ZMK_BHV_STICKY_KEY_POSITION_NOT_USED to ZMK_BHV_STICKY_KEY_POSITION_FREE 2020-12-15 13:59:03 -05:00