#include #include / { layout_ortho_4x10_all1u: layout_ortho_4x10_all1u { compatible = "zmk,physical-layout"; display-name = "All 1U/Grid"; keys // w h x y rot rx ry = <&key_physical_attrs 100 100 0 0 0 0 0> , <&key_physical_attrs 100 100 100 0 0 0 0> , <&key_physical_attrs 100 100 200 0 0 0 0> , <&key_physical_attrs 100 100 300 0 0 0 0> , <&key_physical_attrs 100 100 400 0 0 0 0> , <&key_physical_attrs 100 100 500 0 0 0 0> , <&key_physical_attrs 100 100 600 0 0 0 0> , <&key_physical_attrs 100 100 700 0 0 0 0> , <&key_physical_attrs 100 100 800 0 0 0 0> , <&key_physical_attrs 100 100 900 0 0 0 0> , <&key_physical_attrs 100 100 0 100 0 0 0> , <&key_physical_attrs 100 100 100 100 0 0 0> , <&key_physical_attrs 100 100 200 100 0 0 0> , <&key_physical_attrs 100 100 300 100 0 0 0> , <&key_physical_attrs 100 100 400 100 0 0 0> , <&key_physical_attrs 100 100 500 100 0 0 0> , <&key_physical_attrs 100 100 600 100 0 0 0> , <&key_physical_attrs 100 100 700 100 0 0 0> , <&key_physical_attrs 100 100 800 100 0 0 0> , <&key_physical_attrs 100 100 900 100 0 0 0> , <&key_physical_attrs 100 100 0 200 0 0 0> , <&key_physical_attrs 100 100 100 200 0 0 0> , <&key_physical_attrs 100 100 200 200 0 0 0> , <&key_physical_attrs 100 100 300 200 0 0 0> , <&key_physical_attrs 100 100 400 200 0 0 0> , <&key_physical_attrs 100 100 500 200 0 0 0> , <&key_physical_attrs 100 100 600 200 0 0 0> , <&key_physical_attrs 100 100 700 200 0 0 0> , <&key_physical_attrs 100 100 800 200 0 0 0> , <&key_physical_attrs 100 100 900 200 0 0 0> , <&key_physical_attrs 100 100 0 300 0 0 0> , <&key_physical_attrs 100 100 100 300 0 0 0> , <&key_physical_attrs 100 100 200 300 0 0 0> , <&key_physical_attrs 100 100 300 300 0 0 0> , <&key_physical_attrs 100 100 400 300 0 0 0> , <&key_physical_attrs 100 100 500 300 0 0 0> , <&key_physical_attrs 100 100 600 300 0 0 0> , <&key_physical_attrs 100 100 700 300 0 0 0> , <&key_physical_attrs 100 100 800 300 0 0 0> , <&key_physical_attrs 100 100 900 300 0 0 0> ; }; }; &layouts_common_ortho_4x10_position_map { layout_ortho_4x10_all1u_posmap: layout_ortho_4x10_all1u { physical-layout = <&layout_ortho_4x10_all1u>; positions = < 0 1 2 3 4 5 6 7 8 9> , <10 11 12 13 14 15 16 17 18 19> , <20 21 22 23 24 25 26 27 28 29> , <30 31 32 33 34 35 36 37 38 39> ; }; };